![]() Unique special attacks, combinations, linked combos, super attacks and even group super attacks allow advanced players to excel against their most fearsome foes.Characters perform amazing attacks and feats at the simple touch of a button, but the system has sophisticated features for advanced players who want to tailor their attacks to maximize their damage in specific situations. Utilizes an extensive fighting system which is both easy to learn and visually stunning.Players will be continually tasked with choosing the best character for each challenge as well as using each character's gameplay specialty to maximum effect. The Fighter thrives in melee combat, the Sorcerer is excellent at ranged and magical combat and the Rogue excels at jumping, sneaking and disarming traps. In true D&D fashion, each of the characters excels at a certain type of gameplay.Real-time, on-the-fly character switching design allows Forgotten Realms: Demon Stone to challenge players with innovative and compelling encounters.Participate seamlessly in each critical moment as you are cinematically switched from one perspective to another.Characters are able to divide and conquer difficult objectives - while the Fighter holds back a horde of Yuan-Ti snakemen with brute force, the Sorcerer supports him with devastating ranged magic while the rogue sneaks above and behind them for a coup de grace.For example, when the player controls the Fighter, the Sorcerer and Rogue will continue to engage in combat, cast spells and assist the player in defeating all challengers. Controls one party member at a time - switching between them on the fly - while the other party members are controlled by the engine's sophisticated artificial intelligence.Direct a party of three characters - Fighter, Sorcerer and Rogue.I try to keep the games and the books separate, but I'd be lying if I said that D&D has had no influence on my writing. I began writing a couple of years after that, around 1983, but I wasn't published until 1988. This is all while I'm hearing all these great stories about the game I missed! So I took the books and wrote a dungeon myself.- I've been playing ever since. I grew even more frustrated when they told me that they wouldn't be playing for a while because no one had the time to make a dungeon. I remember I couldn't make that first session because of the flu. He had some friends at work who were playing and they invited me in. I was introduced to Dungeons & Dragons through my brother Gary. GameSpy: How did you first get involved with Dungeons & Dragons (the paper and pencil game), and how did you begin your writing career? R.A. Along the way we discovered his writing process, found out about his family and learned why R.A. GameSpy sat down to talk with Salvatore about his work, his writing and his involvement with Forgotten Realms: Demon Stone. ![]() In addition to his other work, Salvatore has also written numerous paper-and-pencil RPG supplements and has begun getting involved in video games. In fact, Drizzt and Salvatore have become so valuable that he has been given unprecedented control over the character and is the only author allowed to write books featuring him. Today, Drizzt is more popular than ever and has become an enormously valuable property for license owner Wizards of the Coast. While Salvatore has written several books in his own, original universe, he remains most famous for his creation of Drizzt Do'Urden, a renegade Drow Ranger who has pledged his life to defending the upper world against his evil Dark Elf brethren. His first published novel was 1988's The Crystal Shard and since then he has gone on to pen dozens of novels, many of them reaching the New York Times best-seller list. Born in 1959, he began writing seriously in 1982 after getting involved with his brother's D&D game. Bob Salvatore - better known as "R.A." to his legions of fans is a best selling fantasy author most noted for his work writing Dungeons and Dragons fiction. ![]()
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